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Marceline's Room Environment
Date
January, 2022
Environment
Unreal Engine, Maya, Substance, Photoshop, Shaders, Modelling, Texturing, Lighting
An environment art project, recreating Marceline's room from Adventure Time. I did this project to explore heavy cartoon styles in a small environment. Using custom shaders to create cartoonish effects such as outlines and clear lighting bands, recreating the simple charming look from the show.
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